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D%=[B*ACO/100+R]*(AHP/10)*[(200-(DCO+DTR*DHP))/100]

D = Actual damage expressed as a percentage

B = Base damage (in damage chart)

ACO = Attacking CO attack value (example:130 for Kanbei)

R = Random number 0-9

AHP = HP of attacker

DCO = Defending CO defense value (example:80 for Grimm)

DTR = Defending Terrain Stars (IE plain = 1, wood = 2)

DHP = HP of defender

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